﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace Dusk_Tile_Editor
{
    public class Tile
    {
        public enum eTileType
        {
            TILE_GROUND, TILE_FIRE, TILE_ICE,
            TILE_TAR, TILE_HEAL, TILE_GLASS,
            TILE_BOTTOMLESS, TILE_WALL, TILE_DOOR
        }

        public enum eItem
        {
            ITEM_NO_ITEM, ITEM_KEY, ITEM_POWER_UP
        }

        public Point tileImageLocation = new Point();

        private eTileType m_tileType;

        public eTileType TileType
        {
            get { return m_tileType; }
            set { m_tileType = value; }
        }

        private eItem hasItem;

        public eItem HasItem
        {
            get { return hasItem; }
            set { hasItem = value; }
        }
    }
}
